• Unity as a serious game development engine.

    by  • October 24, 2011 • 2 Comments

    Unity 3d is our primary game development environment at Shinra Games – we use it every day, since our company was established. We’re really pleased with it’s capabilities and possibilities, so when someone asks : “What game engine are You using ?” , we firmly reply – “Unity“. The respond is usually – “Ohhh, yeah [...]

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    Impressions from Gamescom

    by  • August 26, 2011 • 0 Comments

    Thanks to some favourable circumstances (thanks Borys !) – this year I was finally able to visit Gamescom for the first time. Many people asked – is it worth going ? I think yes, why ? Read it and see the photos . Some general info – Gamescom is the world’s largest trade fair in [...]

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    Looking for programmers.

    by  • August 13, 2011 • 0 Comments

    I’ll go straight to the point – we’re looking for programmers for our next project – a 2,5 D action platformer. If You’re one of them (or You plan to be) and You’re potentially interested in joining us – please continue reading. If not – just forget about it, it’s boring .   At Shinra [...]

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    Screens from our current project.

    by  • August 10, 2011 • 0 Comments

    As I said – we’ll be publishing some screens and videos of our projects in the near future.  Here’s the first pack of screens from our current project – an educational/time management game, produced with use of Unity 3d. The game will firstly be available  for PC and Mac, but we also plan to release [...]

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    Finally online !

    by  • August 9, 2011 • 0 Comments

    This day will be remembered as the day when our company finally has made it’s first step in the internet. At the beginning let me answer a few questions that we are asked on and on : What is Shinra ? Shinra is an independent game development studio, based in the capital of Poland – [...]

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